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Re: [pygame] Mac OS X image issue
Am Mar 6, 2011 um 10:25 PM schrieb Greg Ewing:
> Johannes Charra wrote:
>> I've always used the binary distribution. But installing from source
> > didn't fix the problem for me, as I just checked.
> >
>> libpng and libjpeg are both available in /usr/local/lib
>
> That's strange -- I would have expected the configure script
> to find them when building from source.
>
> Although now that I come to think of it, it's probably not
> pygame itself that uses them, but SDL_image. How did you
> install your SDL libraries?
>
> --
> Greg
Actually I don't remember exactly how I did that. :)
Now that you mentioned it, I tried installing it via MacPorts (sudo port install libsdl), which took a while, since many subsequent dependencies needed to be installed.
I still can't load PNG files, but maybe I need to install pygame from source again, now that I have the SDL stuff installed? I'll try that ...
Best regards,
Johannes