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Re: [pygame] Game demo for review
Thanks. I would definitely consider Mac before Linux.
BTW, where can one download your games?
On Thu, 12 Jan 2006 21:03:50 +0800, "Simon Wittber"
<simonwittber@xxxxxxxxx> said:
> On 1/12/06, David Mikesell <dave_mikesell@xxxxxxxxxxx> wrote:
> > Uh, yeah, this is why I'm only targeting the Windows market. It's the
> > only one that exists. ;-)
>
> If you are looking to sell your game, you might want to leverage
> python's cross-platform-ability and get a Mac build happening. Mac
> people are starved for games.
>
> I get roughly 50% mac, 10% Linux and 40% Win32 browsers downloading my
> games.