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Re: [pygame] Game demo for review
Uh, yeah, this is why I'm only targeting the Windows market. It's the
only one that exists. ;-)
On Thu, 12 Jan 2006 11:33:58 +0100, "Troels Therkelsen"
<tt@xxxxxxxxxxxxxx> said:
> David Mikesell wrote:
>
> >Thanks, but I'm not looking to make this an open source project and am
> >initially only targeting the Windows market.
> >
> >So, does anyone out there use Windows?
> >
> >
> >
> There's two things I foolishly feel compelled to say at this point. I'm
> probably going to regret it, and people are probably going to think I'm
> some sort of brainwashed OSS zealot. But here's what I think:
>
> First, closed source does not mean people won't reverse engineer your
> game and copy it (especially if your platform is Python/pygame -- Python
> is very easy to decompile). In other words, if you have written some
> truly ingenius code, it will be easy for other people to rip you off,
> closed source or not. The way to deal with this is not trying to keep
> your code hidden, because all code can be reverse engineered, but
> instead get proper legal counsel so you know which legal actions you can
> take to protect your intellectual property. Security through obscurity
> is no security.
>
> Secondly, open source does not mean you can't make money off your game.
> Again, if your game is truly worth it, people will be willing to pay for
> it -- regardless of whether they can read the source code or not. Being
> able to download a limited shareware version of your game has nothing to
> do with whether you ship the source for the game. In general, however,
> making any significant amount of money off end-user applications (games
> or otherwise) as an independant software developer, is unlikely (but
> certainly possible). Don't mean to burst your bubble, but that's just
> how it is.
>
> Now, I realise that it's your privilege to write closed source
> applications (whatever your reasons for doing so), and honestly, I
> welcome more commercially successful games written in Python/Pygame
> whether they are open or closed source.
>
> However, it's also my privilege to deny you my help because you have
> decided to write a closed source application.
>
> Best wishes,
>
> /Troels Therkelsen
>