From: owner-pygame-users@xxxxxxxx [mailto:owner-pygame-users@xxxxxxxx] On Behalf Of Vovk Donets
Sent: Sunday, February 12, 2012 10:12 PM
> If you, by any chance, need this then for C++ like delay in miliseconds you can use .sleep() function from time module.
Is there a need for me to build that in, or is Pygame good at giving up the processor from time to time?