On Mon, Feb 20, 2006 at 09:11:27AM -0800, Bob the Hamster wrote: > > > > So here it is, 5 days later: the "month of procrastination" release of > > PySpaceWar (also known as 0.9.2): > > > > * Possibly fix the MacOS X "invisible fix" problem I saw (use 2 x > > aaline instead of aalines). > > Tested in Mac OS X, using the latest svn and I was not able to see my > own ship. I could see other shipss, but they were such a dark shade of > blue that it was rarely possible to pick them out from the dark > background. Ok, so the fix didn't work. :( Does anyone have any ideas as to why this happens? Is pygame.draw.aaline broken on Mac OS X? I do not have a Mac myself. Marius Gedminas -- It was the kind of night on which bad novels began. -- 1634: The Galileo Affair by Eric Flint and Andrew Dennis
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