[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
Re: [pygame] pygame from OS X command line
It should work just fine without any of this. The only factor
that I can point to is fink. If you stop using fink, your
problems will probably disappear. The normal Python 2.4.1
distribution has no problems at all with pygame CVS on any of the
machines I've tried it on.
I can certainly believe this is fink's problem -- but it would be
nice if pygame and fink-python would work together :-)
packager_imports() is never executed, and exists purely to generate
bytecode that py2exe and py2app will want to see. Changing it is
doing them a disservice, and not helping you any. I'm not sure why
you felt the need to touch this.
Naivety -- it was the only place i could find pygame.macosx mentioned.
OK, one last question: when _should_ macosx.init() get called? I.E.
When does it get called in normal python?
Cheers,
Ben