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Re: [pygame] pygame from OS X command line
On Aug 3, 2005, at 6:47 PM, Ben Willmore wrote:
I was excited to see on Bob Ippolito's website that he has updated
OS X pygame so it will run without either pythonw or being in an
app bundle. However, I found when running pygame (today's CVS)
from fink python2.4, I got the following error:
---
[ben@assam ben] $ python2.4
Python 2.4.1 (#1, Aug 2 2005, 23:12:54)
[GCC 4.0.0 (Apple Computer, Inc. build 5026)] on darwin
Type "help", "copyright", "credits" or "license" for more information.
>>> import pygame
pygame.init()
>>> pygame.init()
(6, 0)
>>> screen = pygame.display.set_mode((468, 60))
2005-08-03 21:37:01.917 python2.4[26902] *** Uncaught exception:
<NSInternalInconsistencyException> Error (1002) creating CGSWindow
Trace/BPT trap
The actual problem is that you're spending too much time before
creating the screen... your fix works around that problem by calling
NSApplicationLoad on import, but it breaks the detection that goes on
later in pygame.macosx to see if pygame is already running in the
context of an application and will break other things.
Try this instead, with no patch:
python -i -c "import pygame; pygame.init()"
-bob