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Re: [pygame] Rotate image around another point?
On 4/19/07, John Eriksson <john@xxxxxxxxxxxx> wrote:
Wher reading Ulfs answer a little more carefully I thinks that it's just
what he is sugesting. *smile*
Yeah, I was a bit unclear perhaps. If you really want to do make a
large picture with a lot of empty space you have to create a clear
surface and blit your rotated image onto that. In this way you can do
what you describe, but unless you are writing an image editor I don't
really see why you want to do that. If you just want to make a
rotating sprite you really have to keep track of the "offset" of each
image yourself, in this case surrounding transparent pixels are just a
waste. I use a crop function to automatically remove such borders, but
then you do need to keep track of this in the offset, so that the
drawing position is consistent.
Ulf