| add_resources(const CL_ResourceManager &additional_resources) | CL_ResourceManager | |
| CL_Resource class | CL_ResourceManager | [friend] |
| CL_ResourceManager() | CL_ResourceManager | |
| CL_ResourceManager(CL_WeakPtr< CL_ResourceManager_Impl > &impl) | CL_ResourceManager | [private] |
| create_resource(const CL_StringA &resource_id, const CL_StringA &type) | CL_ResourceManager | |
| destroy_resource(const CL_StringA &resource_id) | CL_ResourceManager | |
| destroy_resource(const CL_Resource &resource) | CL_ResourceManager | |
| get_directory() const | CL_ResourceManager | |
| get_resource(const CL_StringA &resource_id, bool resolve_alias=true, int reserved=0) | CL_ResourceManager | |
| get_resource_names() const | CL_ResourceManager | |
| get_resource_names(const CL_StringA §ion) const | CL_ResourceManager | |
| get_resource_names_of_type(const CL_StringA &type) const | CL_ResourceManager | |
| get_resource_names_of_type(const CL_StringA &type, const CL_StringA §ion) const | CL_ResourceManager | |
| get_section_names() const | CL_ResourceManager | |
| impl | CL_ResourceManager | [private] |
| load(const CL_StringA &filename) | CL_ResourceManager | |
| load(const CL_StringA &filename, const CL_VirtualDirectory &directory) | CL_ResourceManager | |
| load(const CL_IODevice *file, const CL_VirtualDirectory &directory) | CL_ResourceManager | |
| remove_resources(const CL_ResourceManager &additional_resources) | CL_ResourceManager | |
| resource_exists(const CL_StringA &resource_id) const | CL_ResourceManager | |
| save(const CL_StringA &filename) | CL_ResourceManager | |
| save(const CL_StringA &filename, const CL_VirtualDirectory &directory) | CL_ResourceManager | |
| save(const CL_IODevice *file) | CL_ResourceManager | |
| set_directory(const CL_VirtualDirectory &directory) | CL_ResourceManager | |
| ~CL_ResourceManager() | CL_ResourceManager |
1.4.1