| CL_Event(bool manual_reset=false, bool initial_state=false) | CL_Event | |
| CL_Event(CL_SocketEventHandler *socket_handler, EventType type) | CL_Event | |
| CL_Event(const CL_Event ©) | CL_Event | [private] |
| EventType enum name | CL_Event | |
| manual_reset | CL_Event | [private] |
| mutex | CL_Event | [mutable, private] |
| operator=(const CL_Event ©) | CL_Event | [private] |
| reset() | CL_Event | |
| set() | CL_Event | |
| socket_handler | CL_Event | [private] |
| state | CL_Event | [mutable, private] |
| type | CL_Event | [private] |
| type_native enum value | CL_Event | |
| type_socket_exception enum value | CL_Event | |
| type_socket_read enum value | CL_Event | |
| type_socket_write enum value | CL_Event | |
| wait(int timeout=-1) const | CL_Event | |
| wait(int count, CL_Event const *const *events, int timeout=-1, bool wait_all=false) | CL_Event | [static] |
| wait(const std::vector< CL_Event * > &events, int timeout=-1, bool wait_all=false) | CL_Event | [static] |
| wait_sockets | CL_Event | [private] |
| ~CL_Event() | CL_Event |
1.4.1