Flexlay - A Generic 2D Game Editor

Flexlay is a generic 2d game editor. It currently supports multi layered tile- and object maps, full undo/redo, support for tile-brushes, easy copy/paste, multiple buffers, minimap support, a metadata editor and some other stuff usefull for creating levels for 2d games. Flexlay uses ClanLib and Guile.

Supported games are at the moment:

Flexlay can't be run on its own, but instead of you have to start it via wrapper scripts (supertux-editor, windstille-editor, netpanzer-editor).

Flexlay is covered under the GNU GPL, which means that you can copy and even modify it pretty much as you like, as long as you keep the copyright headers in place and distribute the source too if you distribute binaries, see the file COPYING for details.

Screenshots

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Download

Subversion

The latest development version is hosted in a Subversion repository:

svn co "svn://vux.dk/Games/Flexlay/trunk/"


Copyright © 2003-2004 Ingo Ruhnke, <grumbel@gmx.de>