00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015 #include "Core/precomp.h"
00016 #include "texture_gl.h"
00017 #include "Display/Display/Generic/pixeldata.h"
00018
00019 CL_Texture *CL_Texture::create(CL_SurfaceProvider *prov, bool delete_prov)
00020 {
00021 return new CL_Texture_OpenGL(prov, delete_prov);
00022 }
00023
00024 CL_Texture *CL_Texture::load(const char *id, CL_ResourceManager *manager)
00025 {
00026 return new CL_Texture_OpenGL(
00027 CL_SurfaceProvider::load(id, manager),
00028 false);
00029 }
00030
00031 CL_Texture_OpenGL::CL_Texture_OpenGL(CL_SurfaceProvider *provider, bool delete_provider)
00032 {
00033 this->provider = provider;
00034 this->delete_provider = delete_provider;
00035
00036 handles = NULL;
00037 num_textures = 0;
00038 reload();
00039 }
00040
00041 CL_Texture_OpenGL::~CL_Texture_OpenGL()
00042 {
00043 if (delete_provider) delete provider;
00044
00045 flush();
00046 }
00047
00048 void CL_Texture_OpenGL::bind(int texture_no)
00049 {
00050 if (texture_no < 0 || texture_no >= num_textures)
00051 {
00052 throw CL_Error("Illegal subtexture selected");
00053 }
00054
00055 if (handles == NULL) reload();
00056
00057 glBindTexture(GL_TEXTURE_2D, handles[texture_no]);
00058 }
00059
00060 CL_SurfaceProvider *CL_Texture_OpenGL::get_provider() const
00061 {
00062 return provider;
00063 }
00064
00065 void CL_Texture_OpenGL::reload()
00066 {
00067 provider->lock();
00068
00069 if (handles != NULL && provider->get_num_frames() != (unsigned int) num_textures)
00070 {
00071 glDeleteTextures(num_textures, handles);
00072 delete[] handles;
00073 handles = NULL;
00074 }
00075
00076 num_textures = provider->get_num_frames();
00077
00078 if (handles == NULL)
00079 {
00080 handles = new GLuint[num_textures];
00081 glGenTextures(num_textures, handles);
00082 }
00083
00084 int width = provider->get_width();
00085 int height = provider->get_height();
00086
00087 int texture_width = 1;
00088 int texture_height = 1;
00089 while (texture_width < width) texture_width *= 2;
00090 while (texture_height < height * num_textures) texture_height *= 2;
00091
00092 cl_assert(width <= texture_width);
00093 cl_assert(height <= texture_height);
00094
00095 CL_PixelData pixeldata(
00096 255,
00097 255 << 8,
00098 255 << 16,
00099 255 << 24,
00100 provider,
00101 4);
00102
00103 unsigned int *texture_data = new unsigned int[texture_width * texture_height];
00104 memset(texture_data, 0, texture_width * texture_height * sizeof(int));
00105
00106
00107 for (int i = 0; i < num_textures; i++)
00108 {
00109 if (provider->get_alpha_mask() == 0)
00110 {
00111 for (int y = 0; y < height * num_textures; y++)
00112 {
00113 unsigned int* src = (unsigned int*) pixeldata.get_line_pixel(y + height * i);
00114 unsigned int* dst = (unsigned int*) &texture_data[texture_width * y];
00115 for (int x = 0; x < width; x++)
00116 {
00117 *(dst++) = (*src & 0x00FFFFFF) | (~(*src) & 0xFF000000);
00118 src++;
00119 }
00120 }
00121 }
00122 else
00123 {
00124 for (int y = 0; y < height * num_textures; y++)
00125 {
00126 memcpy(
00127 &texture_data[texture_width * y],
00128 pixeldata.get_line_pixel(y + height * i),
00129 width * sizeof(int));
00130 }
00131 }
00132
00133 glBindTexture(GL_TEXTURE_2D, handles[i]);
00134
00135
00136
00137
00138
00139
00140
00141
00142
00143
00144
00145
00146 gluBuild2DMipmaps(
00147 GL_TEXTURE_2D,
00148 GL_RGBA,
00149 texture_width,
00150 texture_height,
00151 GL_RGBA,
00152 GL_UNSIGNED_BYTE,
00153 texture_data);
00154 }
00155
00156 delete[] texture_data;
00157
00158 provider->unlock();
00159 }
00160
00161
00162
00163
00164
00165
00166
00167
00168
00169
00170
00171
00172
00173
00174
00175
00176
00177
00178
00179
00180
00181
00182
00183
00184
00185
00186
00187
00188
00189
00190
00191
00192
00193
00194
00195
00196
00197
00198
00199
00200
00201
00202
00203
00204
00205
00206
00207
00208
00209
00210
00211
00212
00213
00214
00215
00216
00217
00218
00219
00220
00221
00222
00223
00224
00225
00226
00227
00228
00229
00230
00231
00232
00233
00234
00235
00236
00237
00238
00239
00240
00241
00242
00243
00244
00245
00246 int CL_Texture_OpenGL::get_width() const
00247 {
00248 return provider->get_width();
00249 }
00250
00251 int CL_Texture_OpenGL::get_height() const
00252 {
00253 return provider->get_height();
00254 }
00255
00256 int CL_Texture_OpenGL::get_num_frames() const
00257 {
00258 return provider->get_num_frames();
00259 }
00260
00261 int CL_Texture_OpenGL::get_num_textures() const
00262 {
00263 return num_textures;
00264 }
00265
00266 void CL_Texture_OpenGL::flush(CL_DisplayCard *card)
00267 {
00268 if (handles != NULL)
00269 {
00270 glDeleteTextures(num_textures, handles);
00271 delete[] handles;
00272 handles = NULL;
00273 }
00274 }