00001 /* 00002 ------------------------------------------------------------------------ 00003 ClanLib, the platform independent game SDK. 00004 00005 This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE 00006 version 2. See COPYING for details. 00007 00008 For a total list of contributers see CREDITS. 00009 00010 ------------------------------------------------------------------------ 00011 */ 00012 00013 #ifndef header_sound_api 00014 #define header_sound_api 00015 00016 #include "Sound/setupsound.h" 00017 #include "Sound/sound.h" 00018 #include "Sound/soundformat.h" 00019 #include "Sound/static_soundprovider.h" 00020 #include "Sound/stream_soundprovider.h" 00021 #include "Sound/soundbuffer_session.h" 00022 #include "Sound/soundbuffer.h" 00023 #include "Sound/cd_audio.h" 00024 #include "Sound/soundfilter.h" 00025 00026 #include "Sound/SoundProviders/static_provider_wave.h" 00027 #include "Sound/SoundProviders/static_provider_raw.h" 00028 #include "Sound/SoundProviders/stream_provider_wave.h" 00029 #include "Sound/SoundProviders/stream_provider_raw.h" 00030 00031 #include "Sound/SoundFilters/echofilter.h" 00032 #include "Sound/SoundFilters/inverse_echofilter.h" 00033 #include "Sound/SoundFilters/fadefilter.h" 00034 00035 #endif
1.2.6 written by Dimitri van Heesch,
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