#include "API/Core/Resources/resource_manager.h"#include "API/Core/System/clanstring.h"#include "API/Sound/soundbuffer.h"#include "API/Sound/static_soundprovider.h"Include dependency graph for resourcetype_sample.h:

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Compounds | |
| class | CL_Res_Sample |
| res_type: sampleres_option: wav - Interpret this file as a PCM Wave file.res_option: stream - This sample should be streamed.res_option: loop - This sample should be looped (only used for streamed samples).res_desc: A sound sample resource in ClanLib. Used by the static and streamedres_desc: sound providers. More... | |
| class | CL_SampleDatafileResource |
| class | CL_SampleFileResource |
| class | CL_WritableSampleResource |
1.2.6 written by Dimitri van Heesch,
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