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netcomputer.h

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00001 /*
00002         $Id: netcomputer.h,v 1.6 2001/03/04 17:54:52 mbn Exp $
00003 
00004         ------------------------------------------------------------------------
00005         ClanLib, the platform independent game SDK.
00006 
00007         This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
00008         version 2. See COPYING for details.
00009 
00010         For a total list of contributers see CREDITS.
00011 
00012         ------------------------------------------------------------------------
00013 */
00014 
00016 
00017 #ifndef header_netcomputer
00018 #define header_netcomputer
00019 
00020 #include "netsession.h"
00021 
00022 class CL_NetComputer
00023 //: Class representing a computer in a network game.
00024 {
00026 public:
00027         CL_NetComputer();
00028         //: Creates an unattached netcomputer object.
00029 
00030         CL_NetComputer(const CL_NetComputer &copy);
00031         //: Creates an attached netcomputer object.
00032 
00033         virtual ~CL_NetComputer();
00034 
00036 public:
00037         unsigned long get_address() const;
00038         //: Returns the IP address (in network byte order) of the computer.
00039 
00040         CL_NetSession get_session();
00041         //: Returns the netsession that the computer is attached to.
00042 
00043         bool operator == (const CL_NetComputer &other_instance);
00044 
00046 public:
00047         void disconnect();
00048         //: Disconnects the computer from server.
00049 
00050         CL_NetComputer &operator = (const CL_NetComputer &other_instance);
00051 
00053 public:
00054         CL_NetComputer(class CL_NetComputer_Generic *impl);
00055         class CL_NetComputer_Generic *impl;
00056 };
00057 
00058 #endif

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