? byebyeai.patch ? tuxkart ? .deps/AutoDriver.P ? .deps/Camera.P ? .deps/Driver.P ? .deps/Explosion.P ? .deps/Herring.P ? .deps/KartDriver.P ? .deps/PlayerDriver.P ? .deps/Projectile.P ? .deps/Track.P ? .deps/Traffic.P ? .deps/gfx.P ? .deps/guNet.P ? .deps/gui.P ? .deps/isect.P ? .deps/loader.P ? .deps/material.P ? .deps/preprocessor.P ? .deps/sound.P ? .deps/start_tuxkart.P ? .deps/status.P ? .deps/tuxkart.P ? .deps/utils.P Index: status.cxx =================================================================== RCS file: /cvsroot/tuxkart/tuxkart/src/status.cxx,v retrieving revision 1.11 diff -u -r1.11 status.cxx --- status.cxx 27 Jun 2004 02:25:30 -0000 1.11 +++ status.cxx 14 Jul 2004 16:21:31 -0000 @@ -39,7 +39,7 @@ } -sgVec3 player_colour [ NUM_KARTS ] = +sgVec3 player_colour [] = { { 1, 0, 0 }, /* Tux */ { 0, 1, 0 }, /* Geeko */ @@ -462,7 +462,7 @@ glColor4f ( 1, 1, 1, 1 ) ; /* Geeko */ - +#if 0 x = (int) ( w * kart [ 1 ] -> getDistanceDownTrack () / curr_track -> getTrackLength () ) ; glTexCoord2f ( .5, 0 ) ; glVertex2i ( x , y ) ; @@ -487,7 +487,7 @@ glTexCoord2f ( .5, 0 ) ; glVertex2i ( x+64, y ) ; glTexCoord2f ( .5, .5 ) ; glVertex2i ( x+64, y+64 ) ; glTexCoord2f ( 0, .5 ) ; glVertex2i ( x , y+64 ) ; - +#endif /* Draw Tux last so he doesn't get covered up by the others Index: tuxkart.h =================================================================== RCS file: /cvsroot/tuxkart/tuxkart/src/tuxkart.h,v retrieving revision 1.11 diff -u -r1.11 tuxkart.h --- tuxkart.h 29 Jun 2004 04:12:25 -0000 1.11 +++ tuxkart.h 14 Jul 2004 16:21:31 -0000 @@ -65,7 +65,7 @@ #include "isect.h" #include "preprocessor.h" -#define NUM_KARTS 8 +#define NUM_KARTS 1 #define NUM_TRAFFIC 2 #define NUM_PROJECTILES 8 #define NUM_EXPLOSIONS 6