gEDA-user: Re: bf1 vs. pcb

Harry Eaton bumpelo at comcast.net
Thu Oct 12 08:32:08 EDT 2006


Levente,

I should point out that bf1.pcb has two identical copies of a 
self-intersecting polygon (that's bad) at lines 8427 and 8432.

I think you want to delete one of the polys and drop the last point in 
the poly.

harry




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