gEDA-dev: [Re: is all EDA as bad as gEDA/pcb?]

Bob Paddock bob.paddock at gmail.com
Sun Dec 9 18:49:23 EST 2007


On Saturday 08 December 2007 11:11:03 pm DJ Delorie wrote:
> Russ is a college buddy of mine, and we've been conversing on his "new
> gEDA user" perspective as he tries to learn the tools.  He gave me
> permission to pass this particular email along, but keep in mind it
> was written for my sympathetic ear, hence it may sound "grumpy".

> Suggestion: do some usability studies. 

A list from the wxWidgets book project on the issue:

 Apple Human Interface Guidelines:
http://developer.apple.com/documentation/UserExperience/Conceptual/OSXHIGuidelines/index.html

 Key differences between Mac OS X and Windows UIs:
 http://developer.apple.com/ue/switch/windows.html

 GNOME Human Interface Guidelines:
  http://developer.gnome.org/projects/gup/hig

 GUI Bloopers: Don'ts and Do's for Software Developers and Web
Designers, by Jeff Johnson (Academic Press). ISBN 1-55860-582-7

  User Interface Design for Programmers, by Joel Spolsky (Apress). 
ISBN 1-893115-94-1

 Software for Use: A Practical Guide to the Models and Methods of Usage-
Centered Design, by Larry L. Constantine and Lucy A.D. Lockwood (ACM
Press). ISBN 0-201-92478-1

> I'm sure this will be a good thing, but IMHO software that needs
> documentation is software that needs fixing.

Software that doesn't have documentation is even worse.


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