gEDA-dev: glist-dev without screen coordinate caching
Peter Clifton
pcjc2 at cam.ac.uk
Tue Nov 28 05:36:11 EST 2006
On Mon, 2006-11-27 at 22:39 -0500, Ales Hvezda wrote:
[snip]
> >Ales said the merge will be done when more people tested the branch.
> >Ales, what about this?
> >
>
> I've been playing with it for a few weeks and I think it's
> ready to merge even with all the various little issues that have been
> identified. Once it gets to HEAD, even more people will bang on it
> and identify any other issues (hopefully or not :).
>
> The question becomes, when do we want to merge it. I would say
> let's merge it as soon as possible and then deal with any issues on
> a case by case bases. Carlos, do you want to do the merge or do you
> want me to do it. I'm fine with it either way. I will be following
> Dan's suggestions on how to merge when doing the glist-dev -> HEAD merge.
>
> Also, I would rather not create a branch from a branch. Let's branch
> the no_screen coords branch from HEAD once the glist_dev branch has
> been merged to HEAD. Sound good? Comments? Thanks,
I think that all sounds sensible. Perhaps we don't even need to branch
no_screen coords, but could instead continue from the glist_dev branch.
(Or is that a bad idea?)
Many thanks,
Peter C.
More information about the geda-dev
mailing list