gEDA-dev: Blind and buried vias in PCB... who is doing what?

DJ Delorie dj at delorie.com
Tue Jul 18 11:13:02 EDT 2006


> I always thought chasing down which vias thermals were shorting out
> a net to be similar to a game of Where's Waldo.

It's in the same group of problems as polygon island removal.


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