gEDA-dev: Blind and buried vias in PCB... who is doing what?
Steve Meier
smeier at alchemyresearch.com
Tue Jul 18 10:41:12 EDT 2006
I always thought chasing down which vias thermals were shorting out a
net to be similar to a game of Where's Waldo.
Steve Meier
Levente wrote:
>On Tue, 18 Jul 2006 04:10:40 -0700
>ldoolitt at recycle.lbl.gov wrote:
>
>
>>I would also like to remind people in this context that there
>>is a request for four states of joining (or not) of a via to
>>the polygon (if any) per layer:
>> 0: no connect
>> 1: traditional X thermal
>> 2: alternate + thermal
>> 3: solid connection
>>
>
>I think there should be a 5th, which is "auto", when the logic would select trace(s) from x and +, that does not short anything.
>
>Levente
>
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>http://web.interware.hu/lekovacs
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