[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
Re: [SPAM: 5.000] Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?
Could you create a transform rect like function that returns the transformed state?
>>> t(20, 20, 20, 20)
(1,1,1,1)
>>> t(20, 20)
(1,1)
pygame.draw.line(s, t(20,20))
I don't know about adding that into every pygame function... that sounds like too much work.