This is my attempt at sending a circle(Sprite) vertically from the top of the screen to the bottom. Can someone
tell me how to change the code so it works? Currently it is just creating a white screen. Thanks in advance. Kevin
"""Attempt at moving a circle(Sprite) from top(of screen) to bottom"""
import pygame
pygame.init()
screen = pygame.display.set_mode((640, 480))
class Circle(pygame.sprite.Sprite):
def __init__(self):
pygame.sprite.Sprite.__init__(self)
self.image = pygame.Surface((50, 50))
self.image.fill((255, 255, 255)) #fill with white to hide square???
pygame.draw.circle(self.image, (0, 0, 255), (320, 0), 25)
self.rect = self.image.get_rect()
self.rect.centerx = 320
self.rect.centery = 0
def update(self):
self.rect.centery += 5
if self.rect.top > screen.get_height():
self.rect.bottom = 0
def main():
pygame.display.set_caption("Verticle Circle Sprite")
background = "">
background.fill((255, 255, 255))
screen.blit(background, (0, 0))
circle = Circle()
allSprites = pygame.sprite.Group(circle)
clock = pygame.time.Clock()
keepGoing = True
while keepGoing:
clock.tick(30)
for event in pygame.event.get():
if event.type == pygame.QUIT:
keepGoing == False
allSprites.clear(screen, background)
allSprites.update()
allSprites.draw(screen)
pygame.display.flip()
if __name__ == "__main__":
main()
pygame.quit()