[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [pygame] pygame Macosx
- To: pygame-users@seul.org
- Subject: Re: [pygame] pygame Macosx
- From: Pete Shinners <shredwheat@attbi.com>
- Date: Mon, 02 Sep 2002 10:34:16 -0700
- Delivered-To: archiver@seul.org
- Delivered-To: pygame-users-outgoing@seul.org
- Delivered-To: pygame-users@seul.org
- Delivery-Date: Mon, 02 Sep 2002 13:35:19 -0400
- References: <03AA2C29-BCFD-11D6-A00D-000393848D12@mac.com>
- Reply-To: pygame-users@seul.org
- Sender: owner-pygame-users@seul.org
- User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.1b) Gecko/20020817
Korruptor wrote:
> I just downloaded the latest SDL_*-devel.pkg files, added sdl-config
> (/usr/local/bin) to my path and Pygame has just compiled with no
> problems. Sweet. :) I'm running 10.2 on a TiBook if anyone cares.
where do the SDL PKG files install the 'sdl-config'? if it is a standard
location we might as well add that path to the 'config_darwin' script that
comes with pygame. with that in, it sounds like pygame will work 'out of
the box' with python-2.3 and the latest sdl packages. (excellent)
although i still think a binary PKG file of pygame will be best :] i
suppose waiting for a real python-2.3 release is best though.
____________________________________
pygame mailing list
pygame-users@seul.org
http://pygame.seul.org