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Re: [pygame] New Apple and MS stores. Pygame support?
- To: pygame-users@xxxxxxxx
- Subject: Re: [pygame] New Apple and MS stores. Pygame support?
- From: Keith Nemitz <musenik@xxxxxxxxx>
- Date: Tue, 26 Oct 2010 07:52:51 -0700 (PDT)
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- Delivery-date: Tue, 26 Oct 2010 10:52:57 -0400
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Okay, my take on this is, since py2app bundles a complete python system, pygame apps do not use the built-in python. As long as you mind the other rules about playing nice, (not running code from outside the app, and such) Apple shouldn't have a problem with a pygame app.
Does the requirements doc contradict that?
Keith Nemitz
www.mousechief.com
--- On Mon, 10/25/10, Bill Coderre <bcbc@xxxxxxx> wrote:
>
> But Apple just announced a new "Mac App Store," which has
> very different requirements. First off, apps MAY be written
> (and shipped) in Python, as long as it is 100% compatible
> with the Python that is installed as part of Mac OS X
> 10.6.latest. (Unfortunately, Apple has just announced that
> they are "deprecating" Java, so no App-store apps using Java
> will be accepted.)
>