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[pygame] network module
Hello
Some days ago a friend showed me pyraknet (based on raknet,
http://pyraknet.slowchop.com/ ) for making networked games and applications.
Until now I only knew about two possibilities to network a game: using
the python sockets or twisted. Both are kinda complicated to use (at
least seem to me, although I haven't used one of them).
pyraknet seems to be very easy and straight forward to use, although I
haven't used it yet.
My question is: does someone know pyraknet and/or has some experience
with it?
Perhaps there are more network modules out there I dont know off.
~DR0ID