[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [pygame] 3D performance?
Here's a simple 3D maze implemented using PyOpenGL.800x600x32 resolution,
textures and lighting. Runs about 500 frames per second on my machine.
http://www.cc.jyu.fi/~shang/dungeon3d.zip
It's just something I threw together tonight. There are no comments, no
optimizations and it uses a rather brute force approach (the whole maze as
a single opengl-list). I could clean it up a bit and submit it to the
Gamelets section if anyone finds this useful.
--
Sami Hangaslammi
____________________________________
pygame mailing list
pygame-users@seul.org
http://pygame.seul.org