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[pygame] Getting RAW surface data..



Hi!

How can I get the raw RGBA pixel data from a Surface in Pygame?
like s->pixels in C...

I need it to be able to send RGBA32 data to my mplayer-filter so we can show 
nice transparent menus on the mplayer videoscreen in Freevo.. ;) ( 
http://freevo.sf.net )

Regards
Per Wigren

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