Hi! How can I get the raw RGBA pixel data from a Surface in Pygame? like s->pixels in C... I need it to be able to send RGBA32 data to my mplayer-filter so we can show nice transparent menus on the mplayer videoscreen in Freevo.. ;) ( http://freevo.sf.net ) Regards Per Wigren ____________________________________ pygame mailing list pygame-users@seul.org http://pygame.seul.org