Hello. I recently upgraded a Python 3.4 Windows 8.1 port for WinRT to be used with UWP and Xbox One. The port can be found at https://github.com/Greentwip/cpython, however, I’m troubling myself with the way pygame makes its binding calls to SDL DLLs, the cpython port is embedded in such a way it can be called like this: #include <Python.h> int main(int argc, char *argv[]) { Py_SetProgramName(argv[0]); /* optional but recommended */ Py_Initialize(); PyRun_SimpleString("from time import time,ctime\n" "print 'Today is',ctime(time())\n"); Py_Finalize(); return 0; } Where is the main file for Windows?, am I getting it right? There should be a main file right? I think it might be a good starting point to start porting projects to console platforms. I will share my findings on the code as I slowly port pygame to Xbox One. Thanks! Victor Lopez |