Just try running the compilation instruction so I can play with the source code and now pygame will not import. All I get is Python 2.7.3 (v2.7.3:70274d53c1dd, Apr 9 2012, 20:52:43) [GCC 4.2.1 (Apple Inc. build 5666) (dot 3)] on darwin Type "help", "copyright", "credits" or "license" for more information. >>> import pygame Traceback (most recent call last): File "<stdin>", line 1, in <module> File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/__init__.py", line 95, in <module> from pygame.base import * ImportError: dlopen(/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/base.so, 2): no suitable image found. Did find: /Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/base.so: mach-o, but wrong architecture what have i done, know i cannot get pygame to import at all. On Nov 22, 2012, at 8:20 PM, claudio canepa <ccanepacc@xxxxxxxxx> wrote:
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