On Mon, Nov 14, 2011 at 7:43 AM, Sam Bull
<sam.hacking@xxxxxxxx> wrote:
I was just wondering what would be the best way to create a game's save
file. I can save the details in a text file without a problem, but I was
wondering how you would create the save file in a slightly more
protected manner. If it is to be a commercial game with trophies and
things then it would be too easy for the player to open the save file in
a text editor and change their level or max out their stats etc.
I was just wondering if anybody had a better method of saving, does
anybody know how the commercial PC games manage this?
--
Sam Bull <sambull.org>
PGP: 9626CE2B