Thank you for being so helpful. I finally got it to work with macports. Anyway thanks again for helping me, Hi, eek. Maybe that install does not have a 32bit architecture or 64bit architecture in there.
To tell what architectures are compile in... In a Terminal, are you able to run this command for me? lipo /Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/base.so
I also wonder what your processor is. Got to top left of screen... ï
-> 'About this mac', then copy the processor line. Something like " Processor 2.33 GHz Intel Core 2 Duo". regards, On Mon, Nov 7, 2011 at 11:20 PM, Zack Baker <zbaker1398@xxxxxxxxx> wrote:
For starters, I am a newish python programmer, far enough along to have my feet wet. Running Mac OSX Lion (10.7), and python 2.7.2. I am trying to expand my knowledge and use some packages outside of the base python library.
Games are interesting so I decided I'd try pygame after reading many good things about it. Now I have been to the site and downloaded the install package for OSX Lion, and run it successfully. But when I try to run the example on the site (line by line chimp example) I get this error message:
Traceback (most recent call last):
File "/private/var/folders/j4/10dtxgh14hl6vdvzzhbbqzdc0000gn/T/Cleanup At Startup/untitled text 4-337832000.071", line 11, in <module>
import os, pygame
File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/__init__.py", line 95, in <module>
from pygame.base import *
ImportError: dlopen(/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/base.so, 2): no suitable image found. Did find:
/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/base.so: no matching architecture in universal wrapper
The program hasn't even made it anywhere else in the code, and I really don't understand what the problem is. Help would be much appreciated, thank you all
|