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[pygame] Sound stops working after hours of operation
Hi
Our Pygame application run 24/7 on a Atom/Intel Desktop Board D945GSEJT, with
Debian Squeeze / Python / Pygame.
Our application use this code to create once in a while, a BEEP sound. Lets say
its to wake up users :-)
self.beep_file = pygame.mixer.Sound("%s/beep.wav" % FILE_LOCATION)
This works find for many hours, but stops working within a day. If we make this
system command in shell :
aplay %s/beep.wav
sound works and we can hear the sound.
In other words, sound trough Pygame doesn't work, but sounds trough system works
fine.
We search the web for clues, but look likes we are pretty alone with this kind
of bug.
Any pointer ?
Thanks
--
Pierre