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[pygame] GLUT and Py2EXE (also)
Oh:
My main goals are to render text with a minimum of hassle on my part,
and to minimize the number of dependencies so I can be confident that
Py2EXE will actually work. I've had too many problems with a program
working perfectly for me, then failing to "compile" when I think I'm
done with it. But I'd also like to be able to use my choice of any TTF
font, which I understand GLUT isn't good for. Any ideas?
Kris