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[pygame] sprite and doc update
no, i'm not talking about two soft drinks, sprite and doctor pepper.
i've added a new version of the sprite module into pygame proper. it
works a little differently than some of the earlier prereleases i made
available, but it's still a little champion.
the sprite module brings some higher level object management and drawing
to your game. it isn't quite what i'd call "high level", but takes care
of some object management headeaches, and even lets you write object
oriented data structures more easily.
i personally think it's excellent, and it can be applied to any style of
game. i'll be updating some of the pygame examples shortly to better
show what it can do.
as for the documentation. i had to slightly revamp the pygame automatic
documentation builder. it previously didn't handle python modules with
classes. while i was added it i attempted to make navigation slightly
easier by breaking the index into smaller categories. you can see all
the new action here.
http://www.pygame.org/docs/ref/pygame_sprite.html
i'm also really looking for feedback on the sprite module. i'd like to
hear how it feels to you. it is also something that can be expanded.
more group container types and collision functions are always a good
idea (see a TODO comment section inside the module's code)
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