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[pygame] Re: Pygame doesn't close properly so I can't delete the file it's using
Thank you very much! Using the code:
with open(my_file) as f:
m = mmap.mmap(f.fileno(), 0, access=mmap.ACCESS_READ)
pygame.mixer.music.load(m)
pygame.mixer.music.play()
m.close()
The code now finally works! I haven't been this happy for a long time!
Full code:
import os
import time
import sys
import getpass
import pip
import mmap
import imp
from contextlib import contextmanager
my_file = "Text To Speech.mp3"
username = getpass.getuser()
@contextmanager
def suppress_output():
with open(os.devnull, "w") as devnull:
old_stdout = sys.stdout
sys.stdout = devnull
try:
yield
finally:
sys.stdout = old_stdout
def check_and_remove_file():
active = pygame.mixer.get_init()
if active != None:
pygame.mixer.music.stop()
pygame.mixer.quit()
pygame.quit()
if os.path.isfile(my_file):
os.remove(my_file)
def wait_for_it(audio_length, greater_than, less_than, time_to_wait):
if (audio_length) >= (greater_than) and (audio_length) < (less_than):
time.sleep((audio_length) + (time_to_wait))
def exiting():
check_and_remove_file()
print("\nGoodbye!")
sys.exit()
def input_for_tts(message):
try:
tts = gTTS(text = input(message))
tts.save('Text To Speech.mp3')
with open(my_file) as f:
m = mmap.mmap(f.fileno(), 0, access=mmap.ACCESS_READ)
audio = MP3(my_file)
audio_length = audio.info.length
try:
pygame.mixer.init()
except pygame.error:
print("\nSorry, no audio device was detected. The code cannot
complete.")
exiting()
pygame.mixer.music.load(m)
pygame.mixer.music.play()
wait_for_it(audio_length, 0, 15, 1)
wait_for_it(audio_length, 15, 30, 2)
wait_for_it(audio_length, 30, 45, 3)
wait_for_it(audio_length, 45, 60, 4)
wait_for_it(audio_length, 60, 75, 5)
wait_for_it(audio_length, 75, 90, 6)
wait_for_it(audio_length, 90, 105, 7)
wait_for_it(audio_length, 105, 120, 8)
wait_for_it(audio_length, 120, 135, 9)
wait_for_it(audio_length, 135, 150, 10)
wait_for_it(audio_length, 150, 165, 11)
wait_for_it(audio_length, 165, 180, 12)
if audio_length >= 180:
time.sleep((audio_length) + 15)
try:
m.close()
check_and_remove_file()
except PermissionError:
imp.reload(pygame)
check_and_remove_file()
except KeyboardInterrupt:
exiting()
with suppress_output():
pkgs = ['mutagen', 'gTTS', 'pygame']
for package in pkgs:
if package not in pip.get_installed_distributions():
pip.main(['install', package])
import pygame
from pygame.locals import *
from gtts import gTTS
from mutagen.mp3 import MP3
check_and_remove_file()
input_for_tts("Hello there " + username + ". This program is\nused to output
the user's input as speech.\nPlease input something for the program to say:
")
while True:
try:
answer = input("\nDo you want to repeat? ").strip().lower()
if answer in ["n", "no", "nah", "nay", "course not", "don't",
"dont", "not"] or "no" in answer or "nah" in answer or "nay" in answer or
"course not" in answer or "don't" in answer or "dont" in answer or "not" in
answer:
exiting()
elif answer in ["y", "yes", "yeah", "course", "ye", "yea", "yh",
"do"] or "yes" in answer or "yeah" in answer or "course" in answer or "ye"
in answer or "yea" in answer or "yh" in answer or "do" in answer:
input_for_tts("\nPlease input something for the program to say:
")
else:
print("\nSorry, I didn't understand that. Please try again with
yes or no.")
except KeyboardInterrupt:
exiting()
--
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