Have you read this?:On Mon, May 02, 2011 at 07:48:17PM +0200, Nathan BIAGINI wrote:
> Hi everyone,
>
> I'm writing using twisted for the network then i would like to know the
> for getting the exact seconds to wait each loop to have 60 frames per
> seconds. Actually i have to specify a value in seconds. There is a way to
> know the time in seconds to wait depending of the computer proc to have
> exactly 60 frames per seconds?
>
> Thanks.
http://www.pygame.org/wiki/ConstantGameSpeed
It is a good idea to make your display fps separate from your game logic
fps. Even if you want them both to be 60 fps, it can still be a big
advantage to separate them, because a slowdown in one doesn't always
have to affect the other.
---
James Paige