hi,
the -m flag seems nice...
I think it can be made so you could do this:
python -m pygame.examples.chimp ARGS
python -m pygame.tests
cu,
On Thu, May 14, 2009 at 4:29 AM, Lenard Lindstrom <
len-l@xxxxxxxxx <mailto:
len-l@xxxxxxxxx>> wrote:
Marcus von Appen wrote:
On, Wed May 13, 2009, Lenard Lindstrom wrote:
<mailto:marius@xxxxxxxxx>>:
On Tue, May 12, 2009 at 09:46:29PM +0200, Marcus
von Appen wrote:
[...]
sh myfoo.py
works just great, even without the executable
bit (as supposed by bourne
shells).
No it does not. Please do not spread disinformation.
Just checked it multiple times - it seems to be
system- and shell-dependent,
so I'm terribly sorry for writing nonsense.
Could be something that is turned off by default. Out of
curiosity, does your shell trick work with a python file
without a sha-bang line?
No.
As for the executable mode let's compromise. No files in
SVN will have an svn:executable property. But I will add a
script to trunk that sets the executable mode for
appropriate files, setup.py, config.py, run_tests.py and
the examples. First I will verify that SVN ignores modes
when committing.
Sounds sufficient for making the installer and source
packages. Should
the pygame.examples module have executable python files
installed then
or is will pygame.examples tagged onlz for the documentation
and example
distribution?
I cannot speak from experience since it is not an issue with
Windows. But I would suggest no installed files should be
executable. Making examples and setup.py executable is a
convenience for developers. Installed examples should be run by
importing. I will have to add the equivalent of pygame.tests.go to
examples:
python -c "import pygame.examples.go" movieplayer <mp-args>
The main() equivalent is too awkward:
python -c "from pygame.examples.movieplayer import main;
main('somefilepath.mpg')"
Lenard