[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
Re: [pygame] SDL_ffmpeg vs ffmpeg
Hi Tyler,
If licensing permits, an existing ffplay could be included with Pygame
on Windows. It would likely support more codecs than anything I would
build. For some reason my first build attempt omitted ffplay.
Lenard
Tyler Laing wrote:
Lenard, Rene, and anyone else that is concerned, I was considering
that ffplay could be distributed as a statically built executable, so
the movie module can, in the worst case scenario, fall back on a
working movie player that it knows about, and exactly where it is
located. This lessens the need for the user to have vlc, mplayer, or
any other video player installed.
-