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Re: [pygame] 2D Vector Class
Ulf Ekström wrote:
> That [complex number trick] seems very smart, and I imagine it is very fast...
Yes, and you get fast rotations with just a multiply.
Only for 2D, though... unless we can persuade Guido
to put quaternions in the core... :-)
--
Greg Ewing, Computer Science Dept, +--------------------------------------+
University of Canterbury, | Carpe post meridiem! |
Christchurch, New Zealand | (I'm not a morning person.) |
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