I think in the ultra-casual market, Pygame is going to forever lose to
Flash. Flash games run straight from the browser with no download. I
don't think we can beat that, at least not with a technology like the
one proposed by Will McGugan. Do we want to try to undercut Flash? If
so, what we need to do is start thinking about how to effectively
sandbox Python (widely accepted as impossible?) and get pygame apps to
run in the browser (deep magic?). I'm not sure this is a worthy goal
for us in any case -- it certainly doesn't excite me personally.