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Re: [pygame] creating a sprite image in code
Here's an example that creates a white circle with diameter "size"
with a transparent background:
image = pygame.Surface((size, size), 0, 8)
key_color = (0, 0, 0)
image.fill(key_color)
image.set_colorkey(key_color)
pygame.draw.ellipse(image, (255, 255, 255), image.get_rect())
Obviously you can draw whatever you like in your image surface.
hth,
-Casey
On May 1, 2007, at 12:08 PM, Rodney Brown wrote:
I've seen examples on how to load sprites or sprite pages from
a .bmp file, but I haven't seen an example of making a simple
sprite in code.
Does anybody know of an example where the sprite image is created
in the code itself, instead of loading a graphics file? For what
I'm working on at the moment I only need say a 3x3 sprite, which
would be a waist to have to load it from a .bmp file.
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