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Re: [pygame] Whirl Interpreter
Luke Paireepinart wrote:
Hey everyone.
I just got finished writing an interpreter for the esoteric language
called Whirl (linky: http://www.bigzaphod.org/whirl/ )
I was thinking about writing a graphical version of the interpreter as
well.
Does anyone see anything wrong with my code that would be more easily
done a different way before
I start writing the graphical version?
Just wondering if I have developed any bad coding habits I didn't know
about.
Be honest please!
I think using this language _is_ a bad coding habit! 8)
Kris