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[pygame] Font height
Is there any way to manually adjust the height of a font rendered in
PyGame? Ascent and descent are set to values that are quite a bit
larger than I would prefer, resulting in my text being drawn roughly 40%
lower than the given position. There are no setters for those
attributes (only getters). I could manually move the rendered text a
bit higher on the display, but that is a bit hacky and probably won't
work quite right for any given height value.
Thoughts?