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Re: [pygame] Multisample in pygame
I'm running this on a powerbook running 10.3.
Previous messages on the sdl list make me think that multisampling not
enabled on macs. (as those were from 2002/2003, I thought that was
fixed).
I'm using Bob Ippolito's pygame package including his SDL patches
http://pythonmac.org/packages/.
As far as I can tell this works on linux. (oddly enough the glut
version doesn't work, but I think that's some sort of weird older
pyopengl problem).
I guess I should resort to searching through SDL code?
Mark
On May 18, 2005, at 11:01 AM, Mark Halko wrote:
Hi
In the somewhat lacking documentation, there apparently is a hint that
I may be able use multisampling by setting the gl attributes:
pygame.display.gl_set_attribute(pygame.locals.GL_MULTISAMPLEBUFFERS,1)
However, when I do that, nothing happens. Is there some other way to
enable multisampling support?
I know my hardware supports it, as GLUT will give me a buffer and 2
samples.
attached is two sets of code for opening a window that supports
multisampling in pygame and glut (edited Nehe code).
Mark
<test_multisample_glut.py><test_multisample_pygame.py>