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Re: [pygame] Pygame / OpenGL GUI?
To do this with Faces & Features GUI, all you have to do is rewrite
images.py with calls to OpenGL 2D drawing functions. Images.py is a
very small file that's easily ported. Use pygame to load the files, but
transfer the resulting surfaces into OpenGL surfaces as the last part
of the 'load'. After rewriting images.py, the entire GUI will run on
OpenGL.
Keith
www.mousechief.com
On May 11, 2005, at 5:19 PM, Kris Schnee wrote:
Out of this UI bonanza, is there one that would allow me to build
menus etc., on the same screen as a 3D display in OpenGL, while
running Pygame for its event handling, music, etc.?
I know PyUI had some sort of OpenGL support, but I found several bugs
in it even before knowing anything about OpenGL.
Kris