Chris Smith wrote:
I'm no expert on threads, but if you have a c-function which does longer-lasting number crunching in one go, threads may be the way to go...It is highly likely that this animation will have to happen during some number-crunching C code called from python. I can't really afford the overhead to check back with python to see if the sprites need updatiing.
What I need is either a regular timed interrupt, or a way for pygame
to do it for me.
Yours,
Daniel