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[pygame] Font.render() and multi-line text?
Hello People,
I'm sure this is a simple question, but I was wondering if font.render can
handle multi-line tetx (ie: embedded \n characters) properly, or if I need to
split and manually re-position for each line.
At present it does not seem to be managing it (\n shows up as a 'box' - ie:
bad character), but maybe I'm just missing something?
PS: I just *LOVE* the fact that unicode is handled correctly, more font
libraries out there need to gain this level of competence!
Regards,
Stuart.