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Re: [pygame] Keyboard input, too fast!
The get_pressed function returns the current state of the keys. So if you
call it inside a while-loop, it will print Hello as long as you keep the
key down (which is bound to be at least a few loop iterations). An easy
way to get a single notification when a key is pressed down is to listen
to KEYDOWN events from the event queue.
events = pygame.event.get([KEYDOWN])
--
Sami Hangaslammi