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Re: [pygame] something ive done...
Am Sam, 2002-05-25 um 02.12 schrieb tomten:
> >
> Nice, and OpenGL to!
> Seams to have good potential of being the best vertical pygame shooter,
> even though I've only been abel to view it in slowmo as my Linux GL
> drivers don't work. Could you give a hint about what's keeping it from
> working on windows? Also I noticed that indentation is a mixture of tabs
> and spaces kept me from editing it in Pythonwin. I made a tabyfied
> version if you want it.
> Keep it coming!
thanx, but I tabyfied it myself now, and deleted some dead code and
inserted some comments.
the problems with windows will be that the Filenames will be wrong ("/"
instead of "\" etc...)
to fix this I thought I could write something like that:
def fn(filename):
return os.path.join(string.split(filename, '/'))
but it seems that os.path.join only works with tuples and not with
lists. can anyone tell me how to convert a list to a tuple?
> Cheers.
> Fredrik C
>
>
Ciao Jan
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